
Shadow has been given a darker, edgier voice that better reflects just how tragically troubled his past his and how you'll never understand the true meaning of moral ambiguity like he does, mom. Shadow runs slightly slower than Sonic, but runs faster than Tails, who is faster than Knuckles, etc). All characters have also had their run speeds increased appropriately to their character (i.e. All characters have been given new portraits to replace the old ones, aside from Scourge and Chaos. I may have renamed some attacks because I thought they were dull, unfitting or goofy, but I generally tried to stay true to source material and author intent. Spin-based moves (such as the Homing Attack and Spin Dash) now tint the character that uses them with their personalized colour, complete with afterimages. Dodge traits are unique between characters (you'll see what I mean). Taunts can be reused over and over again, as opposed to just once. Damage is scaled between these characters, so you'll see Supers doing a little more damage than you might be used to. Most Lvl3 moves have unblockable elements, but they have various workarounds that I made sure were fair yet challenging. The World through a simple command, and the Z button. Super Moves now work similarly to they do in Capcom Vs. Also, every moveset will be explained through a readme in each character's folder. Constructive criticism would be much appreciated. Also I'm new to the whole MUGEN scene, at least publicly, and these are my first officially released edits. So don't expect any major edits like something you'd get out of Gladiacloud. Keep in mind that these edits are not made with typical MUGEN conventions in mind, but are rather supposed to be adding onto what was already present, and they are each balanced off of each other. So I figured I'd try to add some new things to spice them up for the new age! So I've always found MUGENHunter's Sonic characters to be a guilty pleasure despite their oddities, but they certainly haven't aged well. Just make sure I'm mentioned somehow.Īnyways. If you wanna put them elsewhere that's okay I guess, I'm not your parent. About ten characters.Īnd they're exclusive to the Multiverse! At least, upon release.

Unfortunately, it isn't with a Spider-Man.īut it is with some major edits that I've been working on. So, too ashamed to tell the guy who asked me to do that, I absconded to the shadows and returned to lurking, ignoring any and all emails sent my way. Then I was given a Spider-Man to fix, but I wasn't really all that interested in the project since the MUGEN world already has about forty thousand Spider-Men (almost as much as the Marvel world), and I'm pretty happy with most of them, so. The Retro Engine version of Sonic 1 was added to acknowledge the GBA port of Sonic 1, but due to the poor playability, it was replaced with the Retro Engine version just to reference Sonic 1 GBA.So I did an edit of Chuchoryu's Suited Samus a loooong time ago, and I said that I would do edits.Game controls changed to accomodate lack of motion control (Controls similar to the Black Knight).Ship controls changed to accomodate lack of touch screen.Special Stage controls changed to accomodate lack of touch screen.Camera has been zoomed out to accomodate consoles (Optional).Soundtrack now uses the original Genesis/Saturn songs (You can switch between NGPC and Originals).Graphics now use 32-bit shading (You can switch between 8-bit and 32-bit).Stage designs have been changed to accomodate this.Amy gameplay has been revised to be more like Sonic Adventure.Elise and her father have been retooled into Hedgehogs.The final ending has been revised to answer more questions.Textures and models are now new, HD versions (You can switch between HD and Classic in options).The radar in the Emerald Hunting stages has been replaced with the one from Sonic Adventure 1.Textures and models are now new, HD versions (You can switch between HD, Battle, and DC in options).You can transform into Super Sonic in any level after beating Perfect Chaos.In Lost World, the wooden snake bug has been fixed.Big's story completion is no longer neccesary for Super Sonic.Textures and models are now new, HD versions (You can switch between HD, DX, and DC in options).NiGHTS Into Dreams (Beat Sonic Adventure).Super Monkey Ball Deluxe (Beat Sonic Heroes).Sonic Rivals 2 (Beat Team Dark in Sonic Heroes).Sonic Rivals (Beat Silver's story in Sonic '06).Sonic and the Secret Rings (Beat Big's story in Sonic Adventure).Sonic Rush Adventure (Beat Sonic Advance 2).Sonic Riders (Beat Shadow the Hedgehog).Sonic the Hedgehog (Retro Engine) (Beat Hero Story in Sonic Adventure 2).

Sonic Advance 2 (Beat Sonic Adventure 2).Sonic Pocket Adventure (Beat Sonic's story in Sonic Adventure).
